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Post by Fearn on Feb 11, 2008 0:30:09 GMT -5
I have different terminology.
It works off of shields that are broken apart into multiple fragments. Each fragment can have the same programming, or the same programming. They rotate, and in a chaos shield they just zoom around randomly.
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Post by Brilenus on Feb 11, 2008 5:00:55 GMT -5
In the case of a high-quality one, it will have aspects of all shields at all times, shifting between frequency and "pulsating" in a way that helps to confuse scanning. If you do it with large numbers of chaos fields on the outside, it is possible to create something where you have layers of dozens of types of shields moving around over and through each other. Tends to be quite interesting, though I have found other designs to work better normally.
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Post by Fearn on Feb 11, 2008 18:38:24 GMT -5
Right. If you have two many shields it can get a bit...chaotic. ;D
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