Post by Brilenus on Sept 29, 2007 15:57:45 GMT -5
These are two constructs that you may find useful in healing.
Healing Orb
Create a small but dense orb of energy, and start it rotating to draw energy inward. Inside the orb, you want a section of energy to convert all that it draws in into healing energy.
From there, add a method for it to pump the healing energy into the person you wish to heal. If you want it to be more effective, show it how to twist energy flows into the correct paths when they are out of order, and have it replace harmful energy.
Healing Complex
This one is a bit harder than the Healing Orb, but also more useful. Link three Healing Orbs into a triangle, and spin the whole triangle as fast as you can, allowing it to draw in energy. After you do this, create a small orb in the center to act as a funnel. This needs to be linked to all three Healing Orbs. From it, you should extend a shield to protect both construct, and the person it is meant to heal. Also, include an AI and maintance so that it will be able to decide how to heal, and prevent itself from being corrupted.
You should program it to be able to locate blockages in energy, remove them, then convert the energy it removes into flowing healing energy and give it back. Have it locate all twisted energy flows and straighten them. Also, have it locate concentrations of harmful or negative energy to remove and purify.
Hope this helps those who have been asking about healing constructs. Did these way back when I was begining, but they still seem to be quite useful at times.
Healing Orb
Create a small but dense orb of energy, and start it rotating to draw energy inward. Inside the orb, you want a section of energy to convert all that it draws in into healing energy.
From there, add a method for it to pump the healing energy into the person you wish to heal. If you want it to be more effective, show it how to twist energy flows into the correct paths when they are out of order, and have it replace harmful energy.
Healing Complex
This one is a bit harder than the Healing Orb, but also more useful. Link three Healing Orbs into a triangle, and spin the whole triangle as fast as you can, allowing it to draw in energy. After you do this, create a small orb in the center to act as a funnel. This needs to be linked to all three Healing Orbs. From it, you should extend a shield to protect both construct, and the person it is meant to heal. Also, include an AI and maintance so that it will be able to decide how to heal, and prevent itself from being corrupted.
You should program it to be able to locate blockages in energy, remove them, then convert the energy it removes into flowing healing energy and give it back. Have it locate all twisted energy flows and straighten them. Also, have it locate concentrations of harmful or negative energy to remove and purify.
Hope this helps those who have been asking about healing constructs. Did these way back when I was begining, but they still seem to be quite useful at times.